MAYA 2011白金手册-特效篇 视频教程【16.1G】
- 教程大小:15.7 GB
- 教程来源:网友上传
- 更新时间:2019-05-20 14:32:54
- 教程类别:ps / Maya
- 教程语言:简体中文
- 教程格式:wmv视频
- 本套课程 共需:20点
- 永久会员需要0点 查看详情
- 微信红包支付:32281928(一米阳光) 支付宝、网银支付
-
(1010)100%(0)0%
免费第一讲:
链接:https://pan.baidu.com/s/1LWXWTovTPO5kuML3bgL8IQ 提取码:js8u
【Maya2011】MAYA 2011白金手册-特效篇.pdf
MP4
1.1 粒子工具.mp4
1.2 粒子工具实例_星空.mp4
1.3 粒子工具实例_粒子网格.mp4
1.4 粒子属性介绍.mp4
1.5 粒子发射器介绍.mp4
1.6 Omni发射器实例.mp4
1.7 Directional发射器实例A.mp4
1.7 Directional发射器实例B.mp4
1.8 Directional发射器实例B.mp4
10.1 流体菜单介绍.mp4
10.2 创建海洋.mp4
11.1 毛发属性介绍.mp4
11.2 毛发控制类型.mp4
12.1 Hair创建.mp4
12.2 Hair属性.mp4
12.3 Hair菜单.mp4
12.4 Hair实例.mp4
13.1 Ncloth介绍.mp4
13.2 Nucleus属性.mp4
13.3 Ncloth形态属性.mp4
13.4 Ncloth约束菜单.mp4
13.5 约束实例.mp4
14.1 Nparticle介绍.mp4
14.2 Nucleus属性.mp4
14.3 Nparticle实例.mp4
15 Painteffects介绍.mp4
16.1.1 单摆.mp4
16.1.2 单摆实例.mp4
16.10 shave.mp4
16.11 Hair控制骨骼制作柔性绑定.mp4
16.12.1 桌布.mp4
16.12.2 布料渲染.mp4
16.13.1 水流特效.mp4
16.13.2 水的渲染.mp4
16.2 多米诺骨牌.mp4
16.3 钢索桥.mp4
16.4 粒子火焰特效.mp4
16.5 箭雨.mp4
16.6 粒子水波纹.mp4
16.7 流体制作海洋.mp4
16.8.1 果酱.mp4
16.8.2 果酱渲染.mp4
16.9 流体特效.mp4
2.1 物体表面发射粒子基础.mp4
2.2 物体发射粒子实例.mp4
2.3 物体发射粒子实例_导火索.mp4
2.4 物体发射粒子实例_爆炸特效.mp4
2.5 物体发射粒子实例_礼花爆炸.mp4
2.6 曲线发射粒子实例_房屋燃烧.mp4
2.7 粒子模拟水流效果实例.mp4
3.1 表面发射粒子属性.mp4
3.2 下雪实例.mp4
3.3 文件贴图控制粒子形态基础.mp4
3.4 贴图控制粒子形态实例A.mp4
3.5 贴图控制粒子形态实例B.mp4
4.1 刚体属性实例.mp4
4.2 刚体约束.mp4
5.1 风场.mp4
5.2 阻力场实例.mp4
5.3 统一场.mp4
5.4 常用力场介绍.mp4
6.1 Goal目标属性.mp4
6.2 粒子碰撞及碰撞事件属性.mp4
7.1 粒子替代介绍.mp4
7.2 粒子替代实例.mp4
7.3 Sprites粒子实例.mp4
8.1 柔体基础介绍.mp4
8.2 弹簧属性介绍.mp4
8.3 柔体权重绘制工具.mp4
8.4 柔体实例_旗帜.mp4
8.5 弹簧实例_摄像机.mp4
8.6 弹簧实例_摄像机高级控制.mp4
9.1 火焰特效.mp4
9.2 烟雾特效.mp4
9.3 礼花特效.mp4
9.4 闪电特效.mp4
9.5 破碎特效.mp4
9.6 粒子流动跟随特效.mp4
9.7 曲面流动跟随特效.mp4
scene
稿件场景文件
第10章 初始——最终场景文件
10.2_Presets_airBag_end.mb
第11章 初始——最终场景文件
Example_end.mb
第1章 初始——最终场景文件
baozha.mb
baozha_end.mb
第2章 初始——最终场景文件
02_Collide_end.mb
02_Collide_Start.mb
02_Instancer_Attirbutes_Start.mb
02_Instancer_Attributes_end.mb
daohuosuo.mb
daohuosuo_end.mb
goal.mb
goal_end.mb
jingling_end.mb
nParticle _end.mb
xingyun_end.mb
2.2.10 jinglinglizi
leaf.1.tga
leaf.10.tga
leaf.11.tga
leaf.12.tga
leaf.2.tga
leaf.3.tga
leaf.4.tga
leaf.5.tga
leaf.6.tga
leaf.7.tga
leaf.8.tga
leaf.9.tga
└─.mayaSwatches
leaf.1.tga.swatch
leaf.12.tga.swatch
└─Create Emitter
Create Emitter.mb
mouse.jpg
└─.mayaSwatches
mouse.jpg.swatch
player_head_front.JPG.swatch
第5章 初始——最终场景文件
5.4-Newton.mb
第6章 初始——最终场景文件
6.11_Create Springs.mb
6.11_Create Springs_end.mb
6.2_Active-Passive Rigid Body.mb
6.2_Active-Passive Rigid Body_end.mb
└─第7章 初始——最终场景文件
7.5.1_Create Shatter.mb
7.5.1_Create Shatter_end.mb
└─视频场景文件
01_Particles
workspace.mel
3dPaintTextures
assets
autosave
CATIAV4_DC
CATIAV5_DC
clips
data
DXF_DC
HIKCharacter
HIKEffectorSet
HIKPropertySet
HIKState
images
└─tmp
untitled.iff
IPT_DC
mel
particles
01_Stars_startup
particleShape1.42500.pdc
02_Particle grid_startup
particleShape1.111750.pdc
03_Particle Attrub_startup
particleShape1.67500.pdc
particleShape2.67500.pdc
04_Emitter_startup
particleShape1.51500.pdc
06_Omie_startup
particleShape1.47000.pdc
06_Omni Emitter_B_startup
particleShape1.40500.pdc
06_Omni Emitter_startup
particleShape1.47000.pdc
07_DirecterEmitter_A_startup
particleShape1.20500.pdc
07_DirecterEmitter_B_startup
particleShape1.58000.pdc
└─07_DirecterEmitter_startup
particleShape1.7000.pdc
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
02_Stars.mb
03_Particle grid.mb
04_Particle Attributes.mb
05_Create Emitter.mb
06_Omni Emitter.mb
07_DirecterEmitter_A.mb
08_DirecterEmitter_B.mb
└─edits
sound
sourceimages
SPF_DC
└─textures
02_Emitting_from_objects
workspace.mel
assets
autosave
images
fire.mov
particles
05_Fireworks_startup
particleShape1.37750.pdc
particleShape2.37750.pdc
particleShape3.37750.pdc
06_Fire_Part5_startup
particleShape1.41500.pdc
particleShape2.41500.pdc
└─07_Waterflow_startup
particleShape1.28500.pdc
scenes
01_Emitting from objects.mb
02_EmittingObjectPart1.mb
02_EmittingObjectPart2.mb
03_Start_TransferCord.mb
03_TransferCord_Part3.mb
04_Explosion_Part4.mb
05_Fireworks.mb
06_Fire_Part5.mb
06_Fire_Start.mb
07_Waterflow.mb
.mayaSwatches
01_Emitting from objects.mb.swatches
02_E_c.mb.swatches
04_Emitting_Object_Part4.mb.swatches
04_Explosion_Part4.mb.swatches
05_Fire_Part5.mb.swatches
05_Fire_Start.mb.swatches
07_Waterflow.mb.swatches
└─edits
sourceimages
daohuoso.JPG
england002.jpg
england019.jpg
pai.jpg
shuiguanc.jpg
zhuan.jpg
.mayaSwatches
daohuoso.JPG.swatch
england002.jpg.swatch
england019.jpg.swatch
pai.jpg.swatch
shuiguanc.jpg.swatch
zhuan.jpg.swatch
└─smoke
smoke.1.iff
smoke.10.iff
smoke.11.iff
smoke.12.iff
smoke.13.iff
smoke.14.iff
smoke.15.iff
smoke.16.iff
smoke.17.iff
smoke.18.iff
smoke.19.iff
smoke.2.iff
smoke.20.iff
smoke.21.iff
smoke.22.iff
smoke.23.iff
smoke.24.iff
smoke.25.iff
smoke.26.iff
smoke.27.iff
smoke.28.iff
smoke.29.iff
smoke.3.iff
smoke.30.iff
smoke.4.iff
smoke.5.iff
smoke.6.iff
smoke.7.iff
smoke.8.iff
smoke.9.iff
└─.mayaSwatches
smoke.1.iff.swatch
smoke.10.iff.swatch
smoke.18.iff.swatch
smoke.30.iff.swatch
textures
└─tmp
07_Waterflow.iff
03_Surface Emission
workspace.mel
3dPaintTextures
04_3dpaint
nurbsPlaneShape1_color.tga
└─.mayaSwatches
nurbsPlaneShape1_color.tga.swatch
└─06_fire
nurbsPlaneShape1_color.tga
└─.mayaSwatches
nurbsPlaneShape1_color.tga.swatch
assets
autosave
clips
data
images
.mayaSwatches
24389_270930.jpg.swatch
└─smoke
smoke.1.iff
smoke.10.iff
smoke.11.iff
smoke.12.iff
smoke.13.iff
smoke.14.iff
smoke.15.iff
smoke.16.iff
smoke.17.iff
smoke.18.iff
smoke.19.iff
smoke.2.iff
smoke.20.iff
smoke.21.iff
smoke.22.iff
smoke.23.iff
smoke.24.iff
smoke.25.iff
smoke.26.iff
smoke.27.iff
smoke.28.iff
smoke.29.iff
smoke.3.iff
smoke.30.iff
smoke.4.iff
smoke.5.iff
smoke.6.iff
smoke.7.iff
smoke.8.iff
smoke.9.iff
└─.mayaSwatches
smoke.1.iff.swatch
smoke.10.iff.swatch
smoke.18.iff.swatch
smoke.30.iff.swatch
mel
particles
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_Surface_Attribute.mb
02_Snow.mb
03_Text.mb
04_3dpaint.mb
05_sphere.mb
06_fire.mb
Particles.mb
.mayaSwatches
03_Text.mb.swatches
04_3dpaint.mb.swatches
04_Rose.mb.swatches
05_sphere.mb.swatches
06_fire.mb.swatches
└─edits
sound
sourceimages
basic_texture.jpg
ground.TGA
test.iff
test2.iff
TEXT.JPG
TEXT_COLOR.JPG
└─.mayaSwatches
basic_texture.jpg.swatch
ground.TGA.swatch
test.iff.swatch
TEXT.JPG.swatch
TEXT_COLOR.JPG.swatch
└─textures
04_Rigidbody
workspace.mel
3dPaintTextures
assets
autosave
CATIAV4_DC
CATIAV5_DC
clips
DAE_FBX
DAE_FBX export
data
DXF_DC
FBX
FBX export
HIKCharacter
HIKEffectorSet
HIKPropertySet
HIKState
images
IPT_DC
mel
mentalRay
particles
└─03_Rigidbody_Attrib_Particle_startup
particleShape1.250.pdc
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_Rigidbody_Attrib.mb
02_Rigidbody_Attrib.mb
Rigidbody_simple.mb
└─.mayaSwatches
BOX.mb
CAR.mb
CAR.mb.swatches
sound
sourceimages
ground.jpg
jinshu.jpg
planksold0168_1_s.jpg
└─.mayaSwatches
ground.jpg.swatch
jinshu.jpg.swatch
planksold0168_1_s.jpg.swatch
SPF_DC
└─textures
05_Fields
workspace.mel
3dPaintTextures
assets
autosave
CATIAV4_DC
CATIAV5_DC
clips
DAE_FBX
DAE_FBX export
data
DXF_DC
FBX
FBX export
HIKCharacter
HIKEffectorSet
HIKPropertySet
HIKState
images
IPT_DC
mel
mentalRay
particles
02_Drag_startup
particleShape1.30000.pdc
02_uniform_startup
particleShape1.14750.pdc
07_Uniform_startup
particleShape1.40500.pdc
particleShape2.40500.pdc
Emitter_startup
particleShape1.23500.pdc
└─Particles_startup
particleShape1.250.pdc
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_Air_Emitter.mb
01_Air_Particles.mb
02_Drag.mb
02_Drag_Start.mb
03_Gravity.mb
04_Newton.mb
07_Uniform.mb
07_Uniform_Start.mb
08_Volume_Curve.mb
sound
sourceimages
└─smoke
smoke.1.iff
smoke.10.iff
smoke.11.iff
smoke.12.iff
smoke.13.iff
smoke.14.iff
smoke.15.iff
smoke.16.iff
smoke.17.iff
smoke.18.iff
smoke.19.iff
smoke.2.iff
smoke.20.iff
smoke.21.iff
smoke.22.iff
smoke.23.iff
smoke.24.iff
smoke.25.iff
smoke.26.iff
smoke.27.iff
smoke.28.iff
smoke.29.iff
smoke.3.iff
smoke.30.iff
smoke.4.iff
smoke.5.iff
smoke.6.iff
smoke.7.iff
smoke.8.iff
smoke.9.iff
└─.mayaSwatches
smoke.1.iff.swatch
smoke.10.iff.swatch
smoke.18.iff.swatch
smoke.30.iff.swatch
SPF_DC
└─textures
06_Goal
workspace.mel
3dPaintTextures
assets
autosave
CATIAV4_DC
CATIAV5_DC
clips
DAE_FBX
DAE_FBX export
data
DXF_DC
FBX
FBX export
HIKCharacter
HIKEffectorSet
HIKPropertySet
HIKState
images
IPT_DC
mel
mentalRay
particles
01_Goal_Attrib_ok_startup
particleShape1.250.pdc
01_Goal_Attrib_startup
particleShape1.250.pdc
02_Goal_Attrib_startup
└─02_Particle_Collide_startup
particleShape1.58750.pdc
particleShape2.58750.pdc
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_Goal_Attrib_ok.mb
01_Goal_Attrib_Start.mb
02_Collide_Start.mb
02_Particle_Collide.mb
.mayaSwatches
011_Goal_Attrib.mb.swatches
02_Collide.mb.swatches
└─edits
sound
sourceimages
shuiguanc.jpg
SPF_DC
└─textures
07_Instancer
workspace.mel
3dPaintTextures
assets
autosave
clips
data
images
└─tmp
untitled.iff
mel
particles
01_Instancer_ok_startup
particleShape1.74500.pdc
02_Instancer_Attirbutes_startup
particleShape1.40250.pdc
└─02_Scale_startup
particleShape1.75250.pdc
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_Instancer.mb
01_Instancer_Start.mb
02_Instancer_Attirbutes.mb
02_Instancer_Attirbutes_Start.mb
└─Sprites
Part1_sprites.mb
Part2_sprites.mb
Part3_sprites.mb
Sprites.mb
sound
sourceimages
bball2.gif
bowlFloor1.rgb
bubble.iff
bubbleClear.iff
color.png
color02.png
gd.jpg
leaf.1.tga
leaf.10.tga
leaf.11.tga
leaf.12.tga
leaf.2.tga
leaf.3.tga
leaf.4.tga
leaf.5.tga
leaf.6.tga
leaf.7.tga
leaf.8.tga
leaf.9.tga
sma.tga
snowflake_wAlpha.rgb
sunmoon.iff
sunmoon.sgi
└─.mayaSwatches
color.png.swatch
color02.png.swatch
gd.jpg.swatch
out01.png.swatch
└─textures
08_Softbody
workspace.mel
3dPaintTextures
assets
autosave
CATIAV4_DC
CATIAV5_DC
clips
data
DXF_DC
images
IPT_DC
mel
particles
01_Soft_Attirbutes_startup
copyOfpSphere1ParticleShape.250.pdc
02_Spring_Attirbutes_startup
pPlane1ParticleShape.250.pdc
03_Softbody_Panter_startup
copyOfpPlane1ParticleShape.250.pdc
04_Flag_startup
copyOfpPlane1ParticleShape.13500.pdc
05_Springs_Camara_startup
particleShape1.33750.pdc
pCube1ParticleShape.33750.pdc
└─06_Springs_Camara2_startup
particleShape1.250.pdc
particleShape2.250.pdc
pCube2ParticleShape.250.pdc
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_Soft_Attirbutes.mb
02_Spring_Attirbutes.mb
03_Softbody_Paint.mb
04_Flag.mb
05_Springs_Camara.mb
06_Springs_Camara2.mb
└─edits
sound
sourceimages
Holzburg1.jpg
Holzburg2.jpg
Holzburg3.jpg
Holzburg4.jpg
Holzburg5.jpg
SPF_DC
└─textures
09_Effects
workspace.mel
3dPaintTextures
assets
autosave
clips
DAE_FBX
data
DXF_DC
DXF_FBX
Fbx
fur
furAttrMap
furEqualMap
furFiles
furImages
└─furShadowMap
images
sd.iff
└─tmp
01_fire_effect.iff
03_Fireworks.iff
03_Fireworks_Start.iff
04_Lighting_Start.iff
07_particle_grid.iff
12_fire_effect.iff
13 Effects - Fireworks.iff
13_smoke_effect.iff
14_fireworks.iff
15_lighting.iff
24_numeric.iff
26_sprites.iff
29_cloud_features.iff
untitled.iff
mel
particles
01_fire_effect_startup
particleShape1.19250.pdc
02_smoke_effect_startup
SmokeParticleShape1.91000.pdc
03_Fireworks_startup
Fireworks1BurstPositionsShape.19750.pdc
Fireworks1BurstSparksShape.19750.pdc
Fireworks1LaunchPositionsShape.19750.pdc
Fireworks1RocketsShape.19750.pdc
Fireworks1RocketTrailsShape.19750.pdc
FireworksBurstPositionsShape.19750.pdc
FireworksBurstSparksShape.19750.pdc
FireworksLaunchPositionsShape.19750.pdc
FireworksRocketsShape.19750.pdc
FireworksRocketTrailsShape.19750.pdc
04_Lighting_startup
lightningCurve1ParticleShape.1250.pdc
lightningCurve2ParticleShape.1250.pdc
lightningCurve3ParticleShape.1250.pdc
lightningCurve4ParticleShape.1250.pdc
lightningCurve5ParticleShape.1250.pdc
lightningCurve6ParticleShape.1250.pdc
07_Curve_Flow_startup
Flow_particleShape.24500.pdc
08_Surface_Flow_startup
particleShape1.16750.pdc
22 Render Type - Multi_startup
particleShape1.250.pdc
24_numeric_startup
particleShape1.33750.pdc
29_cloud_features_startup
particleShape1.250.pdc
35 Fields - Vortex_startup
particleShape1.250.pdc
38_particle_goals_startup
particleShape1.250.pdc
39_particle_collisions_startup
particleShape1.250.pdc
Administrator.20110112.1553_startup
SmokeParticleShape1.12750.pdc
└─temp_sprinkler_startup
particleShape1.250.pdc
renderData
depth
iprImages
mentalRay
finalgMap
lightMap
photonMap
└─shadowMap
└─shaders
renderScenes
scenes
01_fire_effect.mb
01_fire_effect_Start.mb
02_smoke_effect.mb
02_smoke_effect_Start.mb
03_Fireworks.mb
03_Fireworks_Start.mb
04_Lighting.mb
04_Lighting_Start.mb
05_Surface_Shatter.mb
06_Solid_Shatter.mb
07_Curve_Flow.mb
07_Curve_Flow_Start.mb
08_Surface_Flow.mb
sound
sourceimages
burst_alpha.iff
burst_color.iff
egypt001b.jpg
smoke.1.iff
smoke.10.iff
smoke.11.iff
smoke.12.iff
smoke.13.iff
smoke.14.iff
smoke.15.iff
smoke.16.iff
smoke.17.iff
smoke.18.iff
smoke.19.iff
smoke.2.iff
smoke.20.iff
smoke.21.iff
smoke.22.iff
smoke.23.iff
smoke.24.iff
smoke.25.iff
smoke.26.iff
smoke.27.iff
smoke.28.iff
smoke.29.iff
smoke.3.iff
smoke.30.iff
smoke.4.iff
smoke.5.iff
smoke.6.iff
smoke.7.iff
smoke.8.iff
smoke.9.iff
tree.tga
└─.mayaSwatches
egypt001b.jpg.swatch
└─textures
arch22_072_tex1.jpg
arch22_coal.jpg
arch22_sausage.jpg
charcoal.jpg
grill_base.jpg
grill_texture.jpg
tire_texture.jpg
└─.mayaSwatches
arch22_072_tex1.jpg.swatch
arch22_coal.jpg.swatch
arch22_sausage.jpg.swatch
charcoal.jpg.swatch
grill_base.jpg.swatch
grill_texture.jpg.swatch
steak_texture.jpg.swatch
tire_texture.jpg.swatch
10_Fluid
workspace.mel
assets
autosave
scenes
01_Introduce.mb
02_Pond.mb
└─edits
└─tmp
untitled.iff
└─persp
untitled.iff
11_Fur
workspace.mel
3dPaintTextures
assets
autosave
CATIAV4_DC
CATIAV5_DC
clips
data
DXF_DC
fur
furAttrMap
02_FurConctrl_L_ArmShape_Bear_Baldness.iff
02_FurConctrl_L_ArmShape_Bear_Length.iff
02_FurConctrl_L_ArmShape_Bear_Polar.iff
02_FurConctrl_L_ArmShape_FurDescription1_Baldness.iff
02_FurConctrl_L_ArmShape_FurDescription1_BaseColor.iff
02_FurConctrl_polySurfaceShape18_Bear_Baldness.iff
02_FurConctrl_polySurfaceShape18_Bear_BaseColor.iff
02_FurConctrl_polySurfaceShape18_Squirrel_Baldness.iff
02_FurConctrl_polySurfaceShape18_Squirrel_BaseColor.iff
03_Fur_polySurfaceShape18_Llama_Baldness.iff
03_Fur_polySurfaceShape18_Llama_Length.iff
Model_L_ArmShape_FurDescription1_Polar.iff
furEqualMap
01_FurAttributes_L_ArmShape_eqMap_1.iff
01_FurAttributes_R_ArmShape_eqMap_1.iff
01_FurAttributes_TailShape_eqMap_1.iff
02_FurConctrl_L_ArmShape_eqMap_1.iff
02_FurConctrl_monkeymodeldressShape_eqMap_1.iff
02_FurConctrl_PantsShape_eqMap_1.iff
02_FurConctrl_polySurfaceShape18_eqMap_1.iff
02_FurConctrl_R_ArmShape_eqMap_1.iff
02_FurConctrl_TailShape_eqMap_1.iff
03_Fur_polySurfaceShape18_eqMap_1.iff
Model_L_ArmShape_eqMap_1.iff
Model_R_ArmShape_eqMap_1.iff
Model_TailShape_eqMap_1.iff
furFiles
furImages
01_FurAttributes.0001.iff
01_FurAttributes_z.0001.iff
02_FurConctrl.0001.iff
02_FurConctrl_z.0001.iff
03_Fur.0001.iff
03_Fur_z.0001.iff
Model.0001.iff
Model_z.0001.iff
└─furShadowMap
images
uv_fur.jpg
└─tmp
01_FurAttributes.iff
02_FurConctrl.iff
03_Fur.iff
Model.iff
untitled.iff
IPT_DC
mel
mentalRay
particles
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_FurAttributes.mb
02_FurConctrl.mb
02_FurConctrl_Start.mb
03_Fur.mb
Model.mb
.mayaSwatches
02_FurConctrl.mb.swatches
03_Fur.mb.swatches
Model.mb.swatches
└─edits
sound
sourceimages
fur_contrl.jpg
猴小弟Tt.jpg
└─.mayaSwatches
fur_contral.TGA.swatch
fur_contrl.jpg.swatch
猴小弟Tt.jpg.swatch
猴小弟Tt_furcontrl.JPG.swatch
SPF_DC
└─textures
12_Hair
workspace.mel
3dPaintTextures
└─02_Hair_Attirbutes
hairBaseShape_color.tga
assets
autosave
CATIAV4_DC
CATIAV5_DC
clips
data
DXF_DC
fur
furAttrMap
furEqualMap
furFiles
furImages
└─furShadowMap
images
└─tmp
02_Hair_Attirbutes.iff
03_Hair.iff
Girl.iff
Hair.iff
Head.iff
mm.obj.iff
Model.iff
untitled.iff
IPT_DC
mel
particles
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_Head.mb
02_Hair_Attirbutes.mb
03_Hair.mb
04_Girl.mb
04_Girl_Start.mb
└─.mayaSwatches
02_Hair_Attirbutes.mb.swatches
03_Hair.mb.swatches
Girl.mb.swatches
sound
sourceimages
12b3dc50.dds
12b3dd50.dds
12c56a50.dds
└─.mayaSwatches
12b3dc50.dds.swatch
12b3dd50.dds.swatch
12c56a50.dds.swatch
SPF_DC
└─textures
13_nCloth
workspace.mel
3dPaintTextures
assets
autosave
CATIAV4_DC
CATIAV5_DC
clips
data
DXF_DC
fur
furAttrMap
furEqualMap
furFiles
furImages
└─furShadowMap
images
IPT_DC
mel
particles
renderData
depth
iprImages
mentalray
└─shaders
renderScenes
scenes
01_Introduce.mb
02_Nucleus_Attribute.mb
02_Nucleus_Attribute_Fn.mb
05_Constraints.mb
05_Constraints_Fn.mb
Flag.mb
Shafa.mb
└─03_Ncloth_Shape
03_A_Ncloth_Collisions.mb
03_B_Ncloth_Resistances.mb
03_C_Ncloth_Rigidbody.mb
03_D_Ncloth_Attract.mb
03_D_Ncloth_Attract_Start.mb
03_E_Ncloth_Pressure.mb
└─Final
03_A_Ncloth_Collisions.mb
03_B_Ncloth_Resistances.mb
03_C_Ncloth_Rigidbody.mb
03_E_Ncloth_Pressure.mb
sound
sourceimages
txt_cl_02.jpg
└─.mayaSwatches
txt_cl_01_spc.jpg.swatch
txt_cl_02.jpg.swatch
SPF_DC
└─textures
14_nParticles
workspace.mel
assets
autosave
scenes
01_Nparticles.mb
02_Nucleus_Attr.mb
03_Nparticle.mb
.mayaSwatches
03_Nparticle.mb.swatches
└─edits
└─tmp
untitled.iff
15_PaintEffects
bamboo.jpeg
star.jpeg
workspace.mel
assets
autosave
└─scenes
01_Introduce.mb
.mayaSwatches
01_Introduce.mb.swatches
└─edits
└─16_sl
scenes
ex1
danbai.mb
ex10
bread_1.mb
bread_model.mb
ex11
bread_fin.mb
bread_texture.mb
ex12
fliud.mb
ex13
man_hair_start.mb
shave_fin.mb
shave_start.mb
└─.mayaSwatches
man_hair.mb.swatches
shave_fin.mb.swatches
ex14
xiangriku_fin.mb
xiangriku_start.mb
└─.mayaSwatches
xiangrikui.mb.swatches
xiangriku_sfin.mb.swatches
xiangriku_start.mb.swatches
xiangriku_step1.mb.swatches
ex15
ncloth_fin.mb
ncloth_render_fin.mb
ncloth_render_start.mb
ncloth_start.mb
wine.mb
wine_nurbs.mb
└─.mayaSwatches
ncloth_render_fin.mb.swatches
ncloth_render_start.mb.swatches
ncloth_start.mb.swatches
wine_nurbs.mb.swatches
ex16
render_env.mb
rf_cup.mb
rf_render.mb
└─.mayaSwatches
rf_render.mb.swatches
ex2
danbai_render.mb
ex3
duominuo.mb
rigidbody_duominuo.mb
ex4
duominuo_render.mb
ex5
gangsuoqiao_fin.mb
gangsuoqiao_start.mb
ex6
particle_1.mb
particle_fin.mb
particle_start.mb
ex7
gongjian.mb
jianyu_fin.mb
ex8
ripple.mb
└─ex9
ocean.mb
└─sourceimages
A009.hdr
A009_h.hdr
LAKEREM.JPG
shave_color.tga
tex_.jpg
└─ripple
ripple.1
ripple.10
ripple.2
ripple.3
ripple.4
ripple.5
ripple.6
ripple.7
ripple.8
ripple.9
└─.mayaSwatches
ripple.1.swatch
ripple.10.swatch
ripple.2.swatch
ripple.3.swatch
ripple.4.swatch
ripple.5.swatch
ripple.6.swatch
ripple.7.swatch
ripple.8.swatch
ripple.9.swatch
Tools
CamPlay.exe
TSCC.exe
└─video
chap10_cjhy.avi
chap10_ltcdjs.WMV
chap11_mfkzlx.WMV
chap11_mfsxjs.WMV
chap12_hrcd.WMV
chap12_hrcj.avi
chap12_hrsl.WMV
chap12_hrsx.WMV
chap13_ncjs.avi
chap13_ncsx.WMV
chap13_ncxtsx.WMV
chap13_ncyscd.avi
chap13_yssl.avi
chap14_npjs.avi
chap14_npsl.avi
chap14_npsx.avi
chap15_pfjs.avi
chap16_db.WMV
chap16_dbxr.WMV
chap16_dmrgp.WMV
chap16_gj.WMV
chap16_gjxr.WMV
chap16_gsq.avi
chap16_hrkzgg.WMV
chap16_jy.WMV
chap16_lttx.WMV
chap16_ltzzhy.WMV
chap16_lzhytx.WMV
chap16_lzsbw.WMV
chap16_sdxr.WMV
chap16_shave.WMV
chap16_sltx.WMV
chap16_zb.WMV
chap16_zbxr.WMV
chap1_dtfsq1.avi
chap1_dtfsq2.avi
chap1_lzfsq.avi
chap1_lzgj.avi
chap1_lzslxk.avi
chap1_lzsx.avi
chap1_lzwg.avi
chap1_oifsq.avi
chap2_bztx.avi
chap2_dhs.avi
chap2_fslzjc.avi
chap2_fslzsl1.avi
chap2_fwrs.WMV
chap2_lhbz.WMV
chap2_mnsl.WMV
chap3_bmfslz.WMV
chap3_tthlzxtjc.avi
chap3_ttkzlzxt1.WMV
chap3_ttkzlzxt2.WMV
chap3_xxsl.avi
chap4_gtsxsl.avi
chap4_gtys.avi
chap5_cylc.avi
chap5_fc.avi
chap5_tyc.avi
chap5_zlc.avi
chap6_gmbsx.avi
chap6_pzsxjs.avi
chap7_lztdjs.avi
chap7_lztdsl.avi
chap7_splzsl.avi
chap8_qz.avi
chap8_rtjcjs.avi
chap8_rtqzhzgj.avi
chap8_sxj.avi
chap8_sxjgjkz.avi
chap8_thsxjs.avi
chap9_hytx.avi
chap9_lhtx.avi
chap9_lzldgstx.avi
chap9_pstx.WMV
chap9_qmldgstx.avi
chap9_sdtx.avi
chap9_ywtx.avi